Job Description

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Game Artist

Advertiser: Halfbrick StudiosMore jobs from this company

Job Information

Job Listing Date
8 Jul 2020
Brisbane, CBD & Inner Suburbs
Work Type
Full Time
Design & Architecture, Illustration & Animation

About Halfbrick

Halfbrick is a game developing studio that is globally recognised for its success with phone games such as Fruit Ninja and Jetpack Joyride. Headquartered in Brisbane, with awesome teams around the world, we pride ourselves on creating games that people remember for a lifetime. Halfbrick is one of Australia’s longest running and most successful game developers. Our success is built on a culture that encourages passion, enthusiasm, a willingness to learn and an openness towards trying different approaches to how we make games.

Why you’ll love it

We believe our culture is a leading factor to our success and helps us to attract and retain the best talent! We work hard to foster an intensely collaborative, fun, and creative environment, with training and professional growth opportunities at our forefront. We strongly believe and endorse equal opportunity employment and value diversity at Halfbrick. We’re a tight knit crew who celebrate self-expression, and hey, some perks never hurt either.

Here’s some things we like to offer our Bricks:

  • Salary sacrificing for phones, laptops, gaming consoles, superannuation and novated lease.
  • Flexible working hours.
  • Remote working. 
  • Open management without bureaucracy.
  • Extra leave benefits.
  • Loads of social events.
  • Awesome rewards and recognition opportunities.

About the opportunity

We have an awesome opportunity to work with a team that is transforming mobile phone entertainment through quality content and innovative ideas. We are committed to growing our employees, and you will be given the opportunity to grow inside a friendly and professional team. You’ll be surrounded by company that is incredibly bright, supportive, and creative.

Technical skills:

  • Familiarity and experience with mobile device limitations and challenges.
  • Integrate assets in-game without sacrificing artistic vision or exceeding technical limits of platform.
  • Sound knowledge with Unity including Material setup, Prefab creation, lighting, UI, Animation, Particle and other Visual effects.
  • 3D graphics (Modelling, Unwrapping, Texturing)
  • Sound knowledge of the full 3D production pipeline including rigging, skinning and animation.
  • 2D rigs and animation (Spine, Unity).
  • Troubleshooting / debugging on technical issues.
  • Monitoring work to be as efficient as possible with space/speed.
  • Work with other Artists and Developers to ensure highest quality output.

Recommended skills:

  • 1+ years experience in games development.
  • Prior experience with version control software such as Perforce.
  • Experience with scripting languages.
  • Shader Creation.

The successful candidate:

Perhaps you’ve spent one too many nights up late gaming. Maybe you have really flexible thumbs. Possibly you have a vendetta for fruit. Either way, you love games and you want to be part of creating something special!

Some other bits about you:

  • Confident in your skills.
  • Interested and concerned with the details.
  • Passionate about mobile games.
  • A clear and concise communicator.
  • A true team player.
  • Poised, not scared to speak up with the team, and mature.
  • A proactive and positive thinker.
The application form will include these questions:
  • How many years of game development experience do you have?

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